Following the release of the DLCs yesterday, Sands of Salzaar has experienced several issues leading to the release of v.1.0.16 update. Since the launch of additional content, Han-Squirrel Studio realized a missing feature that should achieve a non-barrier base game and DLC environment switch performance. In today’s update, the new codes will fix the most prominent bugs in the additional content. Without further ado, here are the official patch notes for the Sands of Salzaar v.1.0.16 update.
Sands of Salzaar V.1.0.16 Update Patch Notes
Fixed [Saving issue] after DLC Update.
Fixed the problem that DLC2 heroes could not appear normally in the game. Now when you load the DLC2, you can find them in the taverns of the desert.
Fix the problem that the passive effect of [Turning Jade] skill – [Rhythm of Life] causes friendly characters to be unable to act.
Fixed a bug where the passive effect of the skill [Healing Rhythm] would lead to an unexpected battle freeze issue.
Fixed a bug that the skill page of the character [Shahid] is displayed nonfunctional.
Fixed a bug that the clones generated by the skill [Shade Soul Splitter] will not disappear functionally.
Fixed a bug that the skill [Song of Battle] has no effect after use.
Fixed a bug that would constantly display the skill value [Afterglow] as 0.
Fixed a bug that would constantly display the value of the skill [Purifying Flame] as 0.
Fixed a bug that the passive attribute of the skill [Rampage] does not take effect.
Fixed a bug showing the wrong value for the description of the skill [Iron Heart].
Fixed a bug with no CD prompt after releasing the skill [Battle Preparations].
Fixed a bug that no CD prompt exists after releasing the skill [Warrior’s strike].
Fixed the problem where the localization description of some skills was wrong.
Sands of Salzaar is available on Nintendo Switch and PCs, while its official v.1.0.16 update patch notes for January 14, 2023, is on its Steam page.