Sekiro: Shadows Die Twice has shown its grounded face thus far, at least for what matters a game from the makers of Dark Souls and Bloodborne. Anyway, according to From Software, there’s something more to it.

In a recent interview with EDGE, president and founder Hidetaka Miyazaki has shared more information about the enemies that we’ll meet in the game, and added that there’s going to be a supernatural component as in the previous titles from the studio.

“We’re not 100 percent rooted in reality. Of course it’s important to retain a sense of faithfulness, but we’re not trying to to make a historical depiction of the Sengoku era,” Miyazaki told the British magazine.

“While we explored more drastically fantastical elements in our previous games, we want to approach this with a little more dignity this time – a little more carefully, maybe.”

“But, rest assured, you’re not just going to be fighting humanoids the whole way through,” he added.

“There are going to be some things beyond human, even a little supernatural, hidden within this world. In order to make these fantastical, mystical or even grotesque beings seem even more so, the initial groundwork is a lot more realistic.”

Sekiro: Shadows Die Twice is releasing 2019 for PC, PS4 and Xbox One.

Source: PlayStation LifeStyle