The 0.19.0 update has arrived for Sky: Children of the Light, and here’s the complete list of changes and fixes added with this patch. This is an open-world social indie adventure game developed and published by Thatgamecompany. The game was first released for iOS in 2019 and then arrived for Android and Nintendo Switch. The developer also announced that the game would come to unspecified PlayStation platforms in December 2022. So, the latest patch brings improvements and bug fixes to the game. Here’s everything with the new Sky: Children of the Light 0.19.0 update.

Sky: Children of the Light Update 0.19.0 Patch Notes

Improvements and Bug Fixes

Audio & Appearance

  • Fixed camera errors that caused the view to zoom in too far when wearing the chibi mask.
  • Adjusted a glowing ball on the Shattering Dark Plant cape to be centered.
  • Fixed erratic camera movement if the player dives underwater after starting to relive a Spirit’s memory.
  • Shared Memory candles are no longer visible while reliving a Spirit memory.
  • Adjustments to prevent cape diamonds from overlapping on capes that are otherwise too short for normal spacing.
  • Tweaks to environment fog effects.

General Fixes and Improvements

  • Shard Eruptions re-enabled to fall in Hidden Forest again and fixed some Shard Eruptions that were not awarding Ascended Candles.
  • Grandma is a very generous Spirit who welcomes all to her table, but since the Shard Eruption that pushed its way in did not mind its manners and interrupted those who just wanted to gather ’round, she let it know that if it refused to behave, it would have to stay outside. Thus, the Shard Eruption location in the Elevated Clearing of Hidden Forest has changed, and dinner with Grandma is a little more peaceful.
  • Adjustments to prevent issues due to server merges while clearing Shard Eruptions.
  • Flying shards in Shard Eruptions should no longer be able to hit players in the meditation circle.
  • The daily quest to hold someone’s hand is now completed when a friend takes a player’s hand without the player offering it.
  • Fixed a bug causing shells and flower bouquets to disappear after a shell/bouquet is picked up.
  • Players should now be prevented from merging into instances where the Dark Dragons are behaving drastically different than how they were in the player’s initial instance to prevent things like merging and the player suddenly being ambushed.
  • Fixed a bug causing players returning to the 2nd and 3rd floors of Vault of Knowledge from the Home Return Shrine more than once to be returned to the start of the level on the 1st (i.e., ground) floor, rather than where they had left off on the 2nd or 3rd floor.
  • Resolved a bug that allowed a blocked player to use the “follow” feature to follow a person who had just blocked them.
  • Emotes from blocked players are no longer visible.
  • Fixed a bug that allowed notifications from blocked friends sending gifts of Light through the Friendship Constellation.
  • Minor tweaks to how the “roasting” works when roasting snacks at a fire with the Campfire Snack Kit.
  • Fixed avatars wearing chibi masks getting magnetized to the Sunlight Campfire Tent ceiling in certain situations.
  • Fixed a bug causing the avatar to be launched from jellyfish and other “magnetized” objects when the game is at low framerates.
  • Since tables, swings, and other chat props cannot be seen in Shared Memory recordings, these can no longer be used when starting or during a Shared Memory.
  • Crash fixes, including resolution for a crash that could occur after completing a music sheet challenge in Harmony Hall.
  • Translation improvements.

Sky: Children of the Light and the update 0.19.0 are out now for Android, iOS, HarmonyOS, and Nintendo Switch. Head to the official developer website for more on today’s Sky: Children of the Light 3 update.