The 12.27 update has arrived for SMITE, and here’s the complete list of changes and fixes added with this patch. Hi-Rez Studios released the patch today and brings new god skins, bug fixes, and bonus balance to the game. Also, this is a small hotfix for the 9.8 bonus patch. In short, the players will be able to experience the title even better with today’s update. So, here’s everything with the new SMITE 12.27 update.

SMITE Update 12.27 Patch Notes

New God Skins

  • Cryptid Death Anubis – Exclusive | Odyssey Event
  • Cryonic Demon Ymir – Exclusive | Odyssey Event
  • Xeno Thrasher Fenrir – Exclusive | Lifeform Chest
  • Winter’s Mark Hou Yi – Exclusive | Frostbite Chest

Bug Fixes

Items

  • Fae-Blessed Hoops, Manticore’s Spike, and Griffonwing Earrings
  • Fixed an issue where these items would sometimes lose their item stats in games

Localization

  • Updated CthUwU’s translation name in the Spanish client

SMITE Update: Bonus Balance

  • Manticore’s Spike
  • Decreased Magical Protections from 40 to 35
  • Decreased Physical Protections from 40 to 35
  • Decreased Health from 350 to 300

Gods

  • Lancelot
  • Piercing Thrust
  • Decreased Base Damage from 50/90/130/170/210 to 40/80/120/160/200
  • Skilled Strikes
  • Decreased Shield Damage from 50/80/110/140/170 to 40/70/100/130/160
  • Decreased Lance Damage from 70/110/150/190/230 to 60/100/140/180/220
  • Cupid
  • Heart Bomb
  • Decreased Damage was done to Minions from 60% to 55% on both the initial hit and explosion.
  • Fields of Love
  • Decreased Base Damage from 220/300/380/460/540 to 200/280/360/440/520
  • Nemesis
  • Slice and Dice
  • Increased Cooldown from 11s to 12s
  • Divine Judgement
  • Decreased Damage from 20/22.5/25/27.5/30% to 15/17.5/20/22.5/25% of current HP
  • Eset
  • Dispel Magic
  • Decreased shield health from 50/105/160/215/270 to 50/100/150/200/250
  • Decreased the bonus shield amount per enemy hit from 40/80% to 30/60%
  • Circle of Protection
  • Decreased Max Charge Damage and Healing from 2.5/2.75/3/3.25/3.5x to 2/2.25/2.5/2.75/3x
  • Ah Muzen Cab
  • Swarm
  • Decreased Base Damage from 60/110/160/210/260 to 60/105/150/195/240
  • Decreased Physical Power Scaling from 75% to 70%
  • Stinger
  • Decreased Physical Power Scaling from 100% to 90%

SMITE Update: New Skin Voice Actors

  • Xeno Thrasher Fenrir: Kit Harrison
  • Winter’s Mark Hou Yi: Jordan Haro
  • Cryptid Death Anubis: Jacob Craner
  • Cryonic Demon Ymir: Jon Allen

SMITE is available now on PC, PS4, PS5, Xbox One, Xbox Series, Nintendo Switch, and Mac. For more information regarding this patch, visit the official SMITE site.

  • Fixed an issue where these items would sometimes lose their item stats in games

  • Decreased Magical Protections from 40 to 35

  • Decreased Physical Protections from 40 to 35

  • Decreased Health from 350 to 300

  • Piercing Thrust

  • Decreased Base Damage from 50/90/130/170/210 to 40/80/120/160/200

  • Skilled Strikes

  • Decreased Shield Damage from 50/80/110/140/170 to 40/70/100/130/160

  • Decreased Lance Damage from 70/110/150/190/230 to 60/100/140/180/220

  • Decreased Base Damage from 50/90/130/170/210 to 40/80/120/160/200

  • Decreased Shield Damage from 50/80/110/140/170 to 40/70/100/130/160

  • Decreased Lance Damage from 70/110/150/190/230 to 60/100/140/180/220

  • Heart Bomb

  • Decreased Damage was done to Minions from 60% to 55% on both the initial hit and explosion.

  • Fields of Love

  • Decreased Base Damage from 220/300/380/460/540 to 200/280/360/440/520

  • Decreased Damage was done to Minions from 60% to 55% on both the initial hit and explosion.

  • Decreased Base Damage from 220/300/380/460/540 to 200/280/360/440/520

  • Slice and Dice

  • Increased Cooldown from 11s to 12s

  • Divine Judgement

  • Decreased Damage from 20/22.5/25/27.5/30% to 15/17.5/20/22.5/25% of current HP

  • Increased Cooldown from 11s to 12s

  • Decreased Damage from 20/22.5/25/27.5/30% to 15/17.5/20/22.5/25% of current HP

  • Dispel Magic

  • Decreased shield health from 50/105/160/215/270 to 50/100/150/200/250

  • Decreased the bonus shield amount per enemy hit from 40/80% to 30/60%

  • Circle of Protection

  • Decreased Max Charge Damage and Healing from 2.5/2.75/3/3.25/3.5x to 2/2.25/2.5/2.75/3x

  • Decreased shield health from 50/105/160/215/270 to 50/100/150/200/250

  • Decreased the bonus shield amount per enemy hit from 40/80% to 30/60%

  • Decreased Max Charge Damage and Healing from 2.5/2.75/3/3.25/3.5x to 2/2.25/2.5/2.75/3x

  • Swarm

  • Decreased Base Damage from 60/110/160/210/260 to 60/105/150/195/240

  • Decreased Physical Power Scaling from 75% to 70%

  • Stinger

  • Decreased Physical Power Scaling from 100% to 90%

  • Decreased Base Damage from 60/110/160/210/260 to 60/105/150/195/240

  • Decreased Physical Power Scaling from 75% to 70%

  • Decreased Physical Power Scaling from 100% to 90%