Sniper Elite 5 1.21 update is now live. You’ll find all the changes and fixes heading to the tactical third-person shooter in the latest Sniper Elite 5 update on this page.

Sniper Elite 5 1.21 arrives with plenty of new content. There’s a brand new Flooded Village multiplayer map, a new Shooting Range area, a new ‘Join as Invaders’ option, support for Kick Voting, and a new ‘Ready’ checkbox designed to launch games quicker.

Rounding off Sniper Elite 5 1.21 are a selection of general fixes and changes, covering attachment unlocks in multiplayer, objectives, med kits, and the weapon wheel.

Check out the complete Sniper Elite 5 1.21 update patch notes below for all the details.

Sniper Elite 5 1.21 Update Patch Notes

Added free ‘Flooded Village’ multiplayer map

The new Multiplayer map “Flooded Village” pits players against one another across the vast fields and paths of a rural farming village that’s been intentionally flooded to prevent allied aircraft from landing. Flooded Village can be played in all multiplayer modes, including No Cross, and boasts the longest shots so far in SE5’s multiplayer to date. There are plenty of vantage points to be found here, and more mobile players will find a number of useful flanking routes.

Sniper Elite 5 1.21 Update – Added a ‘Shooting Range’

We’ve added a new Shooting Range area that contains everything you need to fine-tune your arsenal before entering the field. A number of ranges contain targets at known distances, so you can get the hang of ‘zeroing’ your scope, try out different attachments and build optimal loadouts for each game mode. You can access different loadouts, game modes, and difficulty settings via an in-game workbench, which can be found next to each of the ranges. The Shooting Range itself can be accessed from the main menu.

Invite your friends to join as Invaders using the social menu

  • – We’ve added a much-requested feature that allows players that have been invited to games via the ‘Invite Code’ system to choose to join as an enemy Invader or a cooperative partner.
  • – Added Support for ‘Landing Force’ Mission and Weapon Pack (D.L. Carbine, PPSH, ‘Landing Force’ Mission)

Added support for ‘Kick Voting’

During multiplayer matches, any player can now start a vote to kick another player via the ‘player card.’ Other players are then notified and can vote. If a player hasn’t voted by the time the timer expires, it counts as a ‘no.’ Cooldown timers prevent a single player from initiating new votes against many different players. You also can’t kick a player if the result would be an empty team. Results are calculated as a simple majority.

Mark as “Ready” to start sooner

Players entering multiplayer lobbies now have a ‘Ready’ checkbox they can freely toggle on/off. When the majority of players have confirmed they’re ready; a countdown timer will be auto-initiated (in custom lobbies). If all players are ready, any active timer is dramatically shortened (quickmatch and custom lobbies). In either case, the game will start when the timer expires.

Sniper Elite 5 1.21 Update – General Patch Notes

• Fixed a bug that caused multiple pieces of TNT to be thrown instead of one • Blocked a gap that allowed players to cross the barrier in the No-Cross map ‘Urban Ruins’ • The ‘Leather Hood’ attachment for the Karabiner 98 now unlocks correctly in Multiplayer • The ‘Reinforced Band’ attachment for the Karabiner 98 now unlocks correctly In Multiplayer. For those of you that have already achieved the stated 50 kills, you will need to get one more to trigger the unlock • Fixed an issue in Atlantic Wall that caused problems to players climbing the vines on the side of Marcel’s house • Players can now re-bind the ‘W’ and ‘S’ keys and the ‘Fire’ and ‘aim’ Actions on the keyboard. • The ‘No Stone Unturned’ Achievement now unlocks correctly • Issues engaging with Hitler on Wolf Mountain have now been resolved • Fixed a bug that caused issues with Ehrlich in War Factory’s Kill List objective • Resolved an issue where players were unable to exfiltrate from the Spy Academy mission • Med kits should now work as normal • Reworked the ‘New Campaign’ difficulty menu to be more intuitive. • Improved the behavior of the ‘weapon wheel’ menu when using the Steam Controller. • Input icons now show correctly for Steam, Nintendo Pro, Xbox, and PlayStation Controllers.

Sniper Elite 5 is out now for PC, PS4, PS5, Xbox One, and Xbox Series X|S. For more on today’s Sniper Elite 5 update, head to the game’s official Steam page.