Paradox Arc has published the second Stardeus update this month with the title Stardeus v0.6.135, and here are the full patch notes. After the release of another update just yesterday, we now have a v0.6.135 update today, December 2, 2022.
In both updates, Yesterday’s and today’s, Kodo Linija developers have included technical and gameplay adjustments to the game. Among the expected changes include; Features, UI/UX, Balance, Performance, Graphics, and Bug fixes. Let’s have a look at the complete Stardeus v0.6.135 patch notes.
Stardeus v0.6.135 Update Patch Notes
Feature Adjustments
- Removal of build zones in the corners of the map for spawning things.
Balance Adjustments
- The update introduces an increase in Teleporter energy cost to 10kW.
- On the same note, building a Teleporter now requires Optical Fiber.
- Instead of Recycling, the Food production quest now rewards 50% on Nutrient Extraction.
Perfomance
- Only run the clock as fast as the computer can handle with a smooth effect.
Graphics
- Additional interlace effect to overlays.
UI/UX
- The developers advise players to allow the configuration of processors to process known materials with 0 stock.
- When building a copy of a device will copy the rotation.
- Don’t open the build menu when attempting to use the Build a copy (B) shortcut on a device that is not researched.
Bug Fixes
- The franchise has fixed a relocating teleporter that would not allow players to place it close to itself.
- There’s a fix on resource processing devices that would fail to order the processing of available resources.
- There’s a fix on Oxygen/ Heat data that wouldn’t save correctly since v0.6.134.
- Attempt to fix input remaining locked for some players after neural network defragmentation.
You can now read Stardeus v0.6.135 patch notes on the Steam community. The platform to get Stardeus to include; PC via Steam and iPhone. Follow this link to get Yesterday’s patch notes v0.6.134 (December 1, 2022).